Friday, 3 November 2017

WEEK 5: Lesson 10: Interactive Multimedia

Why is your tagline important?

  • A brand tagline says who you are and why you are in business.
  • A business brand tagline shows your point of difference
  • A brand tagline explains what your product is offering
  • A business brand tagline appeals to your market. It is a way to interact with your buyers.

Interactive
- offers multiple choices or scenarios

Multimedia
- text, sound video, animation and graphics in the same program or presentation

Text- the keystone that connects everything on your website
Sound- catches the attention of the viewers through their sense of hearing
Videos- big support for discussion because it adds to the information presented
Animation- it also catches the attention of the viewers and adds to the visual appeal of your information.
Graphics- used to explain topics visually.

Interactive Multimedia
-products and services on computer based systems which respond to users' actions by presenting content

Examples of Multimedia content

  • Videos
  • Sound, Music, or Audio
  • Online games
  • Online tex
  • Courseware
  • Podcasts
  • Vodcasts
Potential of Multimedia in Education

  1. Fast
  2. Cheap
  3. Consistent
  4. Private
  5. Safe
  6. Personal
  7. Strong Foundation
  8. Tool to make people remember something longer but easier
  9. Faster information
  10. Fun
What are the impacts of Multimedia in Education?
  • Change in Student and teacher roles.
  • Increased motivation and Self-Esteem.
  • Technical Skills.
  • Accomplishment of more complex tasks.
  • More collaboration with peers.
  • Increased use of outside sources.
  • Improved design skills.
When do you use Interactive Multimedia?
  • Lecture Presentation
  • Collaborative Learning
  • Individualized Learning
  • Creating Reports of Presentations
  • Assessment
What are interactive multimedia's pros and cons?


Pros:
  • The ability to change outcomes based on input.
  • The learning style is individual and exclusive.
  • Learners take more productive role.
Cons:
  • Using instructional technologies requires great quantity of resources.
  • Learner Control Problems.

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